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Games in Education - INTC Stockton

Games in Education - INTC Stockton

Author: Douglas Harvey

Pre-service and in-service teachers will demonstrate the integration of video games to support learning, as evidenced by the creation of a lesson plan and sharing of teacher artifacts that involve the creation or use of video games for student learning.

This tutorial is designed for use with pre-service and in-service teachers taking courses with Dr. Douglas M. Harvey, Associate Professor of Instructional Technology at the Richard Stockton College in Galloway, New Jersey. It provides content to support exploration of the use of games in K-12 educational settings to support higher order outcomes.

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Ready Player 1!

The best way to start learning this topic is by checking out the archives of the Gaming in Ed online conference from September of 2014. Here is the link: Just find a few sessions that are of interest, and click Recording link and then the Video (mp4) link to watch. Each session is roughly an hour, and I suggest watching a few of them, or at least parts of a few, to get some ideas.

After that check out these blogs and websites: - blog on games and learning from public television station KQED in Los Angeles. - a link to some games developed for education - THE blog for those teachers serious about finding ways to make games a part of the student learning experience. - results of a survey of games in the classroom - The Games in Education wiki with links to games you can try in a variety of subjects - some simple templates for creating and using games in the classroom - Edutopia blog post with some links to examples.

Check out this link for lots of links to games of all types with reviews:

Game-based school uses play to engage kids

Collaboration, teamwork and experiential learning happens every day at the Playmaker School in Santa Monica, California, which is made up of the sixth graders who attend the private New Roads School.

School teaches students by playing -- and building -- video games

Students at the PlayMaker school in Santa Monica, California design, code and market their own video games as part of a class project. The school is designed around all types of game play, including high-tech, low-tech and no-tech.