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Gamification Theories

Author: Jody Waltman
Video Transcript

Notes on "Gamification Theories"

(00:00 - 00:25) Introduction

(00:26 - 02:07) Behaviorism

(02:08 - 03:31) Cognitivism

(03:32 - 04:01) Stage Theory of Cognitive Development

(04:02 - 05:39) Theory of Conditioned Learning

(05:40 - 06:39) Humanism

(06:40 - 07:48) Constructivism

(07:49 - 08:03) Review

(08:04 - 08:34) Stop and Reflect

Additional Resources

A User-Centered Theoretical Framework for Meaningful Gamification 

This report by Scott Nicholson offers a framework to use in designing gamification experiences in the classroom that are student centered. The framework includes student motivation and universal design as integral components.
http://scottnicholson.com/pubs/meaningfulframework.pdf


Two Paths to Motivation through Game Design Elements: Reward-Based Gamification and Meaningful Gamification

Although only an abstract, this provides a very useful take on gamification.
https://www.ideals.illinois.edu/bitstream/handle/2142/42082/313.pdf?sequence=2


Using Moodle to differentiate instruction

This article explores how to use Moodle to differentiate instruction around student resources and activities. The list of ideas provides practical suggestions and how-to steps for teachers who use Moodle as their platform to gamify their instruction. In fact, many of the suggestions can be used across a variety of LMS platforms.
http://www.k12opened.com/blog/archives/321