Learning Journey

Learning Journey

Author: Youth USA

Engage youth learners within a family in learning 100 memorable things in two weeks.

Bill Nye The Science Guy said over summer vacation, students forget 40% of what they learned in school.  Most of the stuff you learn in school one day you forget the next. If your mind deems it as significant then you won’t forget. If you were to compare your mind to a computer, think of your short term memory as RAM (Random Access Memory) which deletes after a day, and your long term memory is the Hard Drive. Anything your mind deems useless is deleted from your short term memory while you sleep, anything else is saved to your long term memory.

In traditional classrooms, educators are challenged with making lessons more relevant to the learner and the transfer of information more memorable.   Aaron Mullally is “learning” educators about a paradigm shift for the 21st Century classroom.   Flipping the classroom is a form of lesson planning that allows a teacher to turn the classroom into a more active, student centered learning environment that meets the students' diverse needs through application”. Flipping the classroom earned its name because of how the lesson is delivered. The student performs the lesson outside of the classroom and the teacher creates some form of assessment based off of the lesson in the next class. The idea is to engage students in getting the lesson done on their own time before the next class. The teacher becomes more of a facilitator on the practical side of things vs. just being a giver of knowledge.

YouthUSA promotes Positive Youth Development as an intentional, pro-social approach that engages youth within their communities, schools, organizations, peer groups, and families in a manner that is productive and constructive; recognizes, utilizes, and enhances youths' strengths; and promotes positive outcomes for young people by providing opportunities, fostering positive relationships and furnishing the support needed to build on their leadership strengths.  

Learning Journey connects educators with innovative social entrepreneurs using tools and techniques to support improved learning outcomes for engaged youth.


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OBJECTIVE: Media Creation as an Outcome

This special channel provided through TheEnterpriZe Social Enterprise Program shares media produced from YouthUSA Learning Journey projects. Engaging youth in media creation establishes a transparent means of reporting project outcomes. The objective and anticipated outcome is to engage youth in learning 100 memorable things on a "Learning Journey."

Source: YouthUSA.net

Learning Journey (LJ3) Overview

Learning Journey engages youth in Lecture Media Creation to support a Sophia.org tutorial for K-12 educators, parents and lifelong.

Source: YouthUSA.net

Learning Journey (LJ3) Handout

PDF Handout for learners supports the Learning Journey Slides and video interview.

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Source: YouthUSA