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Sample Program: Typing Game - Part 2

Sample Program: Typing Game - Part 2

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Author: Lilian Dyer
Description:

To learn how to add a Timer event to the Typing program.

Robert will explain what a Timer is, how to add a Timer control to your form, and how to use its 'interval' property to speed things up.
Lilian will explain the IF/ELSE conditional statements in the slide show.

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Tutorial

How to add a Timer to the Typing Game

Source: Robert Dyer

IF/ELSE statements - Timer

This includes how the logic works in conditional statements such as if/else statements. You can use this as a reference for truth tables as well as for the equality and comparison operators. Take a look at some snap shots of the code used to create the game.