+
Trading

Trading

Rating:
Rating
(0)
Author: Sebria Mitchell
Description:

To learn place value by recognizing the value of a number based on the position of its digits.

This packet will use a smartboard activity to help hone student’s mathematical skills in number sense, mathematical thinking strategies, and place value.

(more)
See More

Try Our College Algebra Course. For FREE.

Sophia’s self-paced online courses are a great way to save time and money as you earn credits eligible for transfer to over 2,000 colleges and universities.*

Begin Free Trial
No credit card required

25 Sophia partners guarantee credit transfer.

221 Institutions have accepted or given pre-approval for credit transfer.

* The American Council on Education's College Credit Recommendation Service (ACE Credit®) has evaluated and recommended college credit for 20 of Sophia’s online courses. More than 2,000 colleges and universities consider ACE CREDIT recommendations in determining the applicability to their course and degree programs.

Tutorial

The Trading Game

This is a game that can be duplicated on paper, using real math manipulatives. In guessing the number, the students must use mathematical thinking strategies to problem solve to derive at the correct number. The student partner will also use math vocabulary to give clues or hints to aid in problem solving to derive the chosen number. It is great for center time.

Trading

Money, Money, Money!!!!!!

Final Note:

Background Knowledge

 

Whole Numbers

Counting Up

Counting back

Skip Counting

Regrouping

 

Final Note:

This is a game that can be duplicated on paper, using real math manipulatives.  In using the dice and choosing their manipulatives, the students practice their skills with subitizing (seeing quantities represented in a variety of ways).  Students then combine subitizing, with counting up or back, skip counting,  and regrouping skills.  Making sure that students verbalize their thinking increases their oral language and math vocabulary.  This a great center time activity.